Zone of Malice
Language: C#
Game Engine: Unity (2020 - LTS)
IDE: Visual Studio 2022
Hey guys, here is the pc build for my game called Zone of Malice - which I made as an Application Programming project. Version 1 of this game had finished development in May 2022 - taking me over 13 days. It has a player, NPCs, various enemies, weapon upgrades, different skins, and several rooms to explore. The game sticks to a purple and red colour scheme. I have used code and assets from Epitome and Robert to develop the game, and have used my own custom font called New Technical.
Information
- Developer: Arbaaz Patwari
- Video Showcase: https://youtu.be/aPHMDD661kQ
- Credits:
- Tutorial by Epitome: https://www.youtube.com/c/EpitomeGames
- Tileset by Robert: https://0x72.itch.io/16x16-dungeon-tileset
- Font maker by Pentacom.jp: https://www.pentacom.jp/pentacom/bitfontmaker2/